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authorGeorg Pfuetzenreuter2024-09-22 17:42:49 +0200
committerGeorg Pfuetzenreuter2024-09-29 14:36:23 +0200
commit97e9d7d0c2312385bfd8dcbb85a1bc4bd7d263cc (patch)
tree237798125e611da5492f6ff3dc615e958f3cdc67 /wat/bot.go
parenta475bc2f428c6fb6905f3f2896b5477a6e361f32 (diff)
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Implement Jeopardy cashout
This adds integration between Watbot and the Limnoria Jeopardy plugin. If a game of Jeopardy ends, Watbot will parse the finishers message and pay a small share of the Jeopardy price money in the form of Watcoins. To avoid abuse, only Jeopardy finishing messages from authorized bots are considered. An IRC user is considered an authorized bot if the hostmask matches one of the configured bot hostmasks, and if the nickname is configured for "jeopardy" in the newly introduced bot games configuration. Signed-off-by: Georg Pfuetzenreuter <mail@georg-pfuetzenreuter.net> Add sample message to Jeopardy logic Signed-off-by: Georg Pfuetzenreuter <mail@georg-pfuetzenreuter.net>
Diffstat (limited to 'wat/bot.go')
-rw-r--r--wat/bot.go62
1 files changed, 62 insertions, 0 deletions
diff --git a/wat/bot.go b/wat/bot.go
index a555de4..b361137 100644
--- a/wat/bot.go
+++ b/wat/bot.go
@@ -3,6 +3,7 @@ package wat
import (
"crypto/tls"
"fmt"
+ "strconv"
"strings"
"github.com/go-irc/irc"
@@ -17,7 +18,16 @@ type WatBot struct {
Nick string
}
+type BotGame struct {
+ Games []string
+ Name string
+}
+
+type BotGameConfig map[string][]string
+
type WatConfig struct {
+ BotHosts []string
+ BotGames BotGameConfig
AdminHosts []string
IgnoredHosts []string
AutoJoinChannels []string
@@ -62,6 +72,20 @@ func (w *WatBot) Admin(m *irc.Message) bool {
return w.Allowed(m.Prefix.Host, w.c.AdminHosts)
}
+func (w *WatBot) Bot(m *irc.Message) (bool, []string) {
+ isBot := w.Allowed(m.Prefix.Host, w.c.BotHosts)
+ var games []string
+ if isBot {
+ for b, g := range w.c.BotGames {
+ if b == m.Prefix.Name {
+ games = g
+ break
+ }
+ }
+ }
+ return isBot, games
+}
+
func (w *WatBot) Allowed(c string, r []string) bool {
for _, allowed := range r {
if c == allowed {
@@ -123,6 +147,44 @@ func (w *WatBot) Msg(m *irc.Message) {
args = args[1:]
}
+ // integration with games in other bots
+ isBot, games := w.Bot(m)
+ if isBot {
+ // Jeopardy
+ // parses a message "Top finishers: (nick1: 1300) (nick2: 1200)" from an authorized Jeopardy game bot
+ if args[0] == "Top" && args[1] == "finishers:" && w.Allowed("jeopardy", games) {
+ // hey, I avoided regex!
+ finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(args[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";")
+ fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes)
+ for _, pair := range finisherPrizes {
+ nameCoinPair := strings.Split(pair, ":")
+ coins, err := strconv.ParseUint(nameCoinPair[1], 10, 64)
+ if err != nil {
+ fmt.Printf("Invalid coins, cannot process pair for cashout: %s.\n", nameCoinPair)
+ continue
+ }
+ name := nameCoinPair[0]
+ // Jeopardy prizes are quite a lot of $$$, make it a bit more sane
+ coins = coins / 40
+ // name = we assume the Jeopardy player name to match a Watbot player name
+ // host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here
+ // create = based on the above, maybe rather not create Watbot players based on only a nick?
+ // but it expects someone to have played with Watbot before to be eligible for Jeopardy cashout ..
+ player := w.Db.User(name, "", false)
+ if player.Nick == "" {
+ fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name)
+ continue
+ } else {
+ w.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins))
+ player.Coins += coins
+ w.Db.Update(player)
+ }
+ }
+
+ return
+ }
+ }
+
// check if command char (or something weird) is present
if args[0] != "wat" && args[0][0] != '#' {
return