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author | Georg Pfuetzenreuter | 2024-09-22 17:42:49 +0200 |
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committer | Georg Pfuetzenreuter | 2024-09-29 14:36:23 +0200 |
commit | 97e9d7d0c2312385bfd8dcbb85a1bc4bd7d263cc (patch) | |
tree | 237798125e611da5492f6ff3dc615e958f3cdc67 /wat | |
parent | a475bc2f428c6fb6905f3f2896b5477a6e361f32 (diff) | |
download | watbot-97e9d7d0c2312385bfd8dcbb85a1bc4bd7d263cc.tar.gz watbot-97e9d7d0c2312385bfd8dcbb85a1bc4bd7d263cc.tar.bz2 watbot-97e9d7d0c2312385bfd8dcbb85a1bc4bd7d263cc.zip |
Implement Jeopardy cashout
This adds integration between Watbot and the Limnoria Jeopardy plugin.
If a game of Jeopardy ends, Watbot will parse the finishers message and
pay a small share of the Jeopardy price money in the form of Watcoins.
To avoid abuse, only Jeopardy finishing messages from authorized bots
are considered. An IRC user is considered an authorized bot if the
hostmask matches one of the configured bot hostmasks, and if the
nickname is configured for "jeopardy" in the newly introduced bot games
configuration.
Signed-off-by: Georg Pfuetzenreuter <mail@georg-pfuetzenreuter.net>
Add sample message to Jeopardy logic
Signed-off-by: Georg Pfuetzenreuter <mail@georg-pfuetzenreuter.net>
Diffstat (limited to 'wat')
-rw-r--r-- | wat/bot.go | 62 |
1 files changed, 62 insertions, 0 deletions
@@ -3,6 +3,7 @@ package wat import ( "crypto/tls" "fmt" + "strconv" "strings" "github.com/go-irc/irc" @@ -17,7 +18,16 @@ type WatBot struct { Nick string } +type BotGame struct { + Games []string + Name string +} + +type BotGameConfig map[string][]string + type WatConfig struct { + BotHosts []string + BotGames BotGameConfig AdminHosts []string IgnoredHosts []string AutoJoinChannels []string @@ -62,6 +72,20 @@ func (w *WatBot) Admin(m *irc.Message) bool { return w.Allowed(m.Prefix.Host, w.c.AdminHosts) } +func (w *WatBot) Bot(m *irc.Message) (bool, []string) { + isBot := w.Allowed(m.Prefix.Host, w.c.BotHosts) + var games []string + if isBot { + for b, g := range w.c.BotGames { + if b == m.Prefix.Name { + games = g + break + } + } + } + return isBot, games +} + func (w *WatBot) Allowed(c string, r []string) bool { for _, allowed := range r { if c == allowed { @@ -123,6 +147,44 @@ func (w *WatBot) Msg(m *irc.Message) { args = args[1:] } + // integration with games in other bots + isBot, games := w.Bot(m) + if isBot { + // Jeopardy + // parses a message "Top finishers: (nick1: 1300) (nick2: 1200)" from an authorized Jeopardy game bot + if args[0] == "Top" && args[1] == "finishers:" && w.Allowed("jeopardy", games) { + // hey, I avoided regex! + finisherPrizes := strings.Split(strings.Replace(strings.Replace(strings.Replace(strings.Replace(strings.Join(args[2:], " "), ") (", ";", -1), ": ", ":", -1), "(", "", 1), ")", "", 1), ";") + fmt.Printf("Processing Jeopardy: %s\n", finisherPrizes) + for _, pair := range finisherPrizes { + nameCoinPair := strings.Split(pair, ":") + coins, err := strconv.ParseUint(nameCoinPair[1], 10, 64) + if err != nil { + fmt.Printf("Invalid coins, cannot process pair for cashout: %s.\n", nameCoinPair) + continue + } + name := nameCoinPair[0] + // Jeopardy prizes are quite a lot of $$$, make it a bit more sane + coins = coins / 40 + // name = we assume the Jeopardy player name to match a Watbot player name + // host = we could use some WHO logic to find the host, but assuming nickname lookup to be sufficient here + // create = based on the above, maybe rather not create Watbot players based on only a nick? + // but it expects someone to have played with Watbot before to be eligible for Jeopardy cashout .. + player := w.Db.User(name, "", false) + if player.Nick == "" { + fmt.Printf("Player %s does not exist in Watbot, skipping cashout.\n", name) + continue + } else { + w.reply(m, fmt.Sprintf("smartass %s, gave u %d :)", player.Nick, coins)) + player.Coins += coins + w.Db.Update(player) + } + } + + return + } + } + // check if command char (or something weird) is present if args[0] != "wat" && args[0][0] != '#' { return |