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authoralex2018-11-08 10:40:08 +0000
committeralex2018-11-08 10:40:08 +0000
commit237d91de163b1c20e6e5aaf49ee802dbde2397d6 (patch)
tree6fafac1b557da75a671adbf03db324cd689e53de /wat/db.go
parentecb988a3d916bf9e1b3a33fec4d19cc82b1acfdc (diff)
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formatting changes from goimport
added a link to source, healing parse ints through one function and return helpful errors that can be used as return values added more error checking improved some output made some more joke methods lazily added more if conditions for people i'm sick of
Diffstat (limited to 'wat/db.go')
-rw-r--r--wat/db.go46
1 files changed, 25 insertions, 21 deletions
diff --git a/wat/db.go b/wat/db.go
index a79da09..d04514d 100644
--- a/wat/db.go
+++ b/wat/db.go
@@ -2,23 +2,24 @@ package wat
import (
"time"
+
"github.com/jinzhu/gorm"
- _"github.com/jinzhu/gorm/dialects/sqlite"
+ _ "github.com/jinzhu/gorm/dialects/sqlite"
)
import "fmt"
type Player struct {
gorm.Model
- Nick string
- Host string
- Watting int64
- Anarchy int64
- Trickery int64
- Coins int64 `gorm:"default:'100'"`
- Health int64
- LastMined int64
+ Nick string
+ Host string
+ Watting int64
+ Anarchy int64
+ Trickery int64
+ Coins int64 `gorm:"default:'100'"`
+ Health int64
+ LastMined int64
LastRested int64
- CoinsLost int64
+ CoinsLost int64
}
func (p *Player) LoseCoins(coins int64) {
@@ -32,9 +33,9 @@ func (p *Player) Conscious() bool {
func (p *Player) Level(xp int64) int64 {
if xp < 100 {
- return xp/10
+ return xp / 10
} else if xp < 900 {
- return 10 + (xp/100)
+ return 10 + (xp / 100)
} else {
return 99
}
@@ -42,21 +43,21 @@ func (p *Player) Level(xp int64) int64 {
type Ledger struct {
PlayerId uint `gorm:"primary_key"`
- Time int64
- Balance int64
- Log string
+ Time int64
+ Balance int64
+ Log string
}
type Item struct {
PlayerId uint
- Name string `gorm:"primary_key"`
- Price int64
+ Name string `gorm:"primary_key"`
+ Price int64
}
type PlayerItem struct {
PlayerId uint
- ItemId int
- Count int
+ ItemId int
+ Count int
}
type WatDb struct {
@@ -89,8 +90,11 @@ func (w *WatDb) User(nick, host string, create bool) Player {
return player
}
-func (w *WatDb) Update(upd interface{}) {
- w.db.Save(upd)
+func (w *WatDb) Update(upd ...interface{}) {
+ for _, u := range upd {
+ fmt.Printf("Updating %+v\n", u)
+ w.db.Save(u)
+ }
}
func (w *WatDb) TopTen() []Player {