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-rw-r--r--osrc/watbot_irc.py102
1 files changed, 0 insertions, 102 deletions
diff --git a/osrc/watbot_irc.py b/osrc/watbot_irc.py
deleted file mode 100644
index 4360745..0000000
--- a/osrc/watbot_irc.py
+++ /dev/null
@@ -1,102 +0,0 @@
-#!/usr/bin/python
-
-import irc.client
-import ssl
-
-class WatbotIRC:
- """irc frontend class"""
-
- def __init__(self, config, game):
-
- self.config = config
- self.game = game
-
- self.client = irc.client.IRC()
- server = self.client.server()
-
- if not config["ssl"]:
- server.connect(
- config["server"],
- config["port"],
- config["bot_nick"],
- username = config["bot_nick"],
- ircname = (config["prefix"] + " help"),
- )
- else:
- ssl_factory = irc.connection.Factory(wrapper=ssl.wrap_socket)
- server.connect(
- config["server"],
- config["port"],
- config["bot_nick"],
- username = config["bot_nick"],
- ircname = (config["prefix"] + " help"),
- connect_factory = ssl_factory
- )
-
-
- self.client.add_global_handler("welcome", self.on_connect)
- self.client.add_global_handler("privmsg", self.on_msg)
- self.client.add_global_handler("pubmsg", self.on_msg)
- self.client.add_global_handler("disconnect", self.on_disconnect)
-
-
- def main_loop(self):
- self.client.process_forever()
-
- def on_connect(self, connection, event):
- if self.config["nickserv"]:
- connection.privmsg("nickserv", "identify " + self.config["password"])
-
- connection.join(self.config["channel"])
-
- def on_msg(self, connection, event):
- for a in event.arguments:
- self.do_command(connection, event.source, event.target, a)
-
- def do_command(self, connection, source, target, commandline):
-
- cl_list = commandline.strip().split(" ", 2)
-
- if len(cl_list) > 0:
- if cl_list[0].lower() == "wat":
- cl_list = [ self.config["prefix"], "wat" ]
-
- if len(cl_list) < 2:
- return
-
- if cl_list[0].lower() != self.config["prefix"]:
- return
-
- command = cl_list[1].lower()
- if len(cl_list) > 2:
- args_list = cl_list[2].split(" ")
- else:
- args_list = []
-
- if self.config["nickserv"]:
- # The @ must be there, irc standard
- host = source.split("@")[1]
- host_split = host.split("/")
- if len(host_split) < 3:
- return
-
- # Only allow nickserved users
- if host_split[0] != "tripsit":
- return
-
- #nick = host_split[2]
- nick = source.split("!", 1)[0]
-
- output = self.game.do_command(nick, command, args_list)
-
-
- if target == self.config["bot_nick"]:
- target = nick
-
- if not output is None:
- connection.privmsg(target, output)
-
- def on_disconnect(self, connection, event):
- raise SystemExit()
-
-