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author | alex | 2018-10-21 12:57:23 +0100 |
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committer | alex | 2018-10-21 13:04:35 +0100 |
commit | 61b84d9fd997d61f4e5bb6adc63a2310036a242e (patch) | |
tree | e15d066c7ac3ea61785018b37da8dcaae26c03e5 /wat/db.go | |
parent | 55bc749f896c25adb57125fd168a1e3ccfc0cd48 (diff) | |
download | watbot-61b84d9fd997d61f4e5bb6adc63a2310036a242e.tar.gz watbot-61b84d9fd997d61f4e5bb6adc63a2310036a242e.tar.bz2 watbot-61b84d9fd997d61f4e5bb6adc63a2310036a242e.zip |
Reimplemented python bot in golang, skipped a few features
Diffstat (limited to 'wat/db.go')
-rw-r--r-- | wat/db.go | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/wat/db.go b/wat/db.go new file mode 100644 index 0000000..81f111b --- /dev/null +++ b/wat/db.go @@ -0,0 +1,94 @@ +package wat + +import ( + "time" + "github.com/jinzhu/gorm" + _"github.com/jinzhu/gorm/dialects/sqlite" +) +import "fmt" + +type Player struct { + gorm.Model + Nick string + Host string + Watting int64 + Anarchy int64 + Trickery int64 + Coins int64 + Health int64 + LastMined int64 + LastRested int64 +} + +func (p *Player) Conscious() bool { + return true +} + +func (p *Player) Level(xp int64) int64 { + if xp < 100 { + return xp/10 + } else if xp < 900 { + return 10 + (xp/100) + } else { + return 99 + } +} + +type Ledger struct { + PlayerId uint `gorm:"primary_key"` + Time int64 + Balance int64 + Log string +} + +type Item struct { + PlayerId uint + Name string `gorm:"primary_key"` + Price int64 +} + +type PlayerItem struct { + PlayerId uint + ItemId int + Count int +} + +type WatDb struct { + db *gorm.DB +} + +func NewWatDb() *WatDb { + w := WatDb{} + var err error + w.db, err = gorm.Open("sqlite3", "wat.db") + if err != nil { + panic(err) + } + w.db.AutoMigrate(&Player{}, &Ledger{}, &Item{}, &PlayerItem{}) + return &w +} + +func (w *WatDb) User(nick, host string, create bool) Player { + var player Player + // Try and get a user + if err := w.db.First(&player, "nick = ? or host = ?", nick, host).Error; err != nil && create { + fmt.Printf("Creating user: %s\n", err.Error()) + // No user, make another + player.Nick = nick + player.Host = host + w.db.Create(&player) + w.db.First(&player, "nick = ? or host = ?", nick, host) + w.db.Create(&Ledger{player.Model.ID, time.Now().Unix(), 0, "creation"}) + } + return player +} + +func (w *WatDb) Update(upd interface{}) { + w.db.Save(upd) +} + +func (w *WatDb) TopTen() []Player { + var user = make([]Player, 10) + w.db.Limit(10).Find(&user) + return user +} |