1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
|
from typing import Any, Callable, ClassVar, Dict, List, Optional, Set, Tuple, Type
class StateGraph:
"""
Represents a graph of possible states and transitions to attempt on them.
Does not support subclasses of existing graphs yet.
"""
states: ClassVar[Dict[str, "State"]]
choices: ClassVar[List[Tuple[object, str]]]
initial_state: ClassVar["State"]
terminal_states: ClassVar[Set["State"]]
automatic_states: ClassVar[Set["State"]]
def __init_subclass__(cls) -> None:
# Collect state members
cls.states = {}
for name, value in cls.__dict__.items():
if name in ["__module__", "__doc__", "states"]:
pass
elif name in ["initial_state", "terminal_states", "choices"]:
raise ValueError(f"Cannot name a state {name} - this is reserved")
elif isinstance(value, State):
value._add_to_graph(cls, name)
elif callable(value) or isinstance(value, classmethod):
pass
else:
raise ValueError(
f"Graph has item {name} of unallowed type {type(value)}"
)
# Check the graph layout
terminal_states = set()
automatic_states = set()
initial_state = None
for state in cls.states.values():
# Check for multiple initial states
if state.initial:
if initial_state:
raise ValueError(
f"The graph has more than one initial state: {initial_state} and {state}"
)
initial_state = state
# Collect terminal states
if state.terminal:
state.externally_progressed = True
terminal_states.add(state)
# Ensure they do NOT have a handler
try:
state.handler
except AttributeError:
pass
else:
raise ValueError(
f"Terminal state '{state}' should not have a handler method ({state.handler_name})"
)
else:
# Ensure non-terminal/manual states have a try interval and a handler
if not state.externally_progressed:
if not state.try_interval:
raise ValueError(
f"State '{state}' has no try_interval and is not terminal or manual"
)
try:
state.handler
except AttributeError:
raise ValueError(
f"State '{state}' does not have a handler method ({state.handler_name})"
)
automatic_states.add(state)
if initial_state is None:
raise ValueError("The graph has no initial state")
cls.initial_state = initial_state
cls.terminal_states = terminal_states
cls.automatic_states = automatic_states
# Generate choices
cls.choices = [(name, name) for name in cls.states.keys()]
class State:
"""
Represents an individual state
"""
def __init__(
self,
try_interval: Optional[float] = None,
handler_name: Optional[str] = None,
externally_progressed: bool = False,
attempt_immediately: bool = True,
force_initial: bool = False,
):
self.try_interval = try_interval
self.handler_name = handler_name
self.externally_progressed = externally_progressed
self.attempt_immediately = attempt_immediately
self.force_initial = force_initial
self.parents: Set["State"] = set()
self.children: Set["State"] = set()
def _add_to_graph(self, graph: Type[StateGraph], name: str):
self.graph = graph
self.name = name
self.graph.states[name] = self
if self.handler_name is None:
self.handler_name = f"handle_{self.name}"
def __repr__(self):
return f"<State {self.name}>"
def __str__(self):
return self.name
def __eq__(self, other):
if isinstance(other, State):
return self is other
return self.name == other
def __hash__(self):
return hash(id(self))
def transitions_to(self, other: "State"):
self.children.add(other)
other.parents.add(other)
@property
def initial(self):
return self.force_initial or (not self.parents)
@property
def terminal(self):
return not self.children
@property
def handler(self) -> Callable[[Any], Optional[str]]:
# Retrieve it by name off the graph
if self.handler_name is None:
raise AttributeError("No handler defined")
return getattr(self.graph, self.handler_name)
|